Google Stadia Review

Google Stadia Review

Google Stadia: A perfect Device For Game-Streaming Service

If you buy 100Mbps internet speeds, Google Stadia will perform wonderfully and is that the game-streaming service we’ve long waited for. That said, if you’ve got a slower connection or you got tied to a capped data plan, Stadia will still work, but it isn’t quite the ‘negative latency’ experience Google promised and chewed through data quickly.

  • Surprisingly good performance
  • 4K HDR for professional subscribers
  • Transitions from mobile to PC
  • Restricted game pool
  • Confusion around Pro
  • Absent features at release


Google Stadia is the first cloud gaming truly bright long-term forecast. After spending years under the console the upgrade cycle, gamers are close to getting a welcome reprieve.

Stadia gives you access to a growing digital game library that works anywhere you go. Ambitious because it sounds, we’ve finally tested it in our house and that we can firmly say that it’s a real console alternative and, in time, a possible platform killer.

It’s doing tons of things right. Besides offering incredibly enjoyable performance with little-to-no latency on our home network, the service provides on-the-go streaming via phones and tablets, also as the reception on PCs and Chromecast. On top of that, Stadia built-in YouTube Gaming live-streaming and, if you purchase a Premiere Edition, comes with an ergonomic Wi-Fi controller that reduces latency, showing Google has checked out Stadia from all angles.

So how does it pile up to competitors like PlayStation Now and Geforce Now? Well, we realize that Stadia significantly outperformed PlayStation Now in terms of stability as we never experienced a drop out the whole week with the service. While Geforce Now promises a more significant library, Stadia is streaming 4K HDR, something that Geforce Currently isn’t supporting.

So, does that mean Stadia is that the perfect streaming service? Well, not quite right.

Just like any other streaming service, your mileage will vary – i.e., your experience might be radically different than ours supported your proximity to Google’s servers and your connection speed. Unlike consoles that, roughly speaking, perform precisely the same from one location to subsequent, there’s no guarantee when it involves game-streaming that we’ll all have equivalent experience.

There are a variety of minor problems plaguing the service, which will be fixed in time, just like the ” way Stadia handles its Pro subscriptions. And its limited game option and a couple of major ones like the indisputable fact that most of the features like Google Assistant and YouTube Gaming integration aren’t supported. But if Google can clear up the misconception around Pro, expand Stadia’s game library and switch on all the features it promised, it really might be the be-all, end-all game-streaming platform.

After spending every week with it, we’ve plenty of thoughts on Google’s ambitious game-streaming platform, but at the top of the day, if you’ve got the bandwidth. Therefore the ability to buy another subscription, we’d recommend either buying a Premiere Edition outright or waiting for a touch longer for the free tier in 2020 to spend a month with Google Stadia to undertake it for yourself.

Google Stadia Release Date And Price

Google Stadia is out there to parents who ordered a Founders Edition or Premiere Edition starting on November 19 in 14 different territories, including the US, UK, and Canada. Both the Founders Edition and Premier Edition cost $130 / £119 (around AU$190), but the previous sold out months ago and was replaced by the latter.

There are minor differences in terms of the packages, so the Founders Edition comes with a Blue Stadia Controller. At the same time, Premier Edition features a white one. Therefore the Founders Edition comes with a free 30-day trial for a lover – but both editions accompany a Chromecast Ultra, a controller, and a three-month subscription to Stadia Pro.

After your first three-month subscription runs out, you’ll pay $9.99 / £8.99 per month for your Stadia Pro subscription, which can be automatically from whichever card you’ve got on file with Google. (And yes, unfortunately, Google Stadia requires a MasterCard once you check-in, so keep that in mind.)

Should you ever need a replacement controller or plan to await 2020 when the free service comes out and buy a controller then, the Stadia Controller will cost you $69 / £59.

Google Stadia: what’s it?

Google Stadia is that the name of both a replacement game-streaming service from Google also because of the name of the storefront from which you’ll buy games. Anything you purchase is yours to stay, but you’ll likely be paying full price for all the games you’ll find on the Stadia store.

What Stadia promises (and mostly delivers) may be a game-streaming experience that only requires the foremost basic of the tool. A Chromecast Ultra or your phone device or your laptop, plus a controller of your choosing either Google’s own Stadia Controller, the Xbox One controller, or the PS4’s DualShock4 gamepad.

Last but not least, you would like a connection to the web, something we thought would be a new nail within the platform’s coffin, considering how few folks have fiber connections. That being said, Google Stadia works best on 10Mbps internet connections and only requires 35Mbps for full 4K HDR/60fps resolution.

There’s also the black-sheep requirement: a Stadia Pro subscription. Presently, at some point, you won’t need Stadia Pro to play games on the service: Sometime in 2020, you’ll be ready to buy games on Stadia and play them on any supported device without an active subscription.

Unfortunately, from the gate, you’ll need Stadia Pro – a monthly subscription that permits you to play games in 4K HDR quality gets one or two free games for you at launch, and offers you a reduction when purchasing some games. But, importantly, despite the brand name implies, Stadia Pro isn’t Netflix, and it’s not an all-you-can-eat buffet of games.

Which Device Support Google Stadia app?

Both the signup and streaming subscription service are activated through the Google Stadia app on Android and iOS. Once you’re logged in, you’ll then either Cast a game from the app to your Chromecast Ultra that comes with either of the two editions or attend to start out streaming to your PC.

The third option, and therefore the one that’s a touch trickier, is that you simply can connect a Stadia Controller to a Google Pixel 3, Google Pixel 3a or Google Pixel 4 phone, and stream on to your phone. Attempt to stream on the other phone, and therefore the app will either ask you to attach to Chromecast Ultra or reinforce the three main entry points with a wall of explainer text.

There are pros and cons to all or any three of the ways to access the streaming service. It will be cover within the performance section below. Still, Google has done an outstanding job of getting the Controller to pair with all three access points, allowing you to leap between them pretty seamlessly. (But, as far as we all know, you can’t be logged on and streaming to 2 devices at an equivalent time, so you almost certainly shouldn’t distribute your Stadia account info willy-nilly.)

Stadia Content And Release Day Show

Stadia may be a little bit of an assortment when it involves game selection. There’s some specialized stuff – like Red Dead Redemption 2 and Mortal Kombat 11 – plus some games that are probably less appealing to parents like Just Dance 2020.

Stadia features a single exclusively in its collection thus far, a child’s first horror game called GYLT. Within the future, the service will play host to some highly anticipated titles like Watch Doom Eternal, Dogs Legion, Baldur’s Gate 3, Marvel’s Avengers, and Cyberpunk 2077.

Originally Google Stadia was alleged to release with 12 games (see: the list to the right), but, at some point before launch, that number nearly doubled to 22 games with one other game, Samurai Showdown, available for free of charge for Stadia Pro subscribers.

Now, that eleventh-hour addition of 10 games goes to point out you what Google can do – namely, it can, at a whim, optimize and launch an entire bundle of games for the service. It’s a courageous move that shows us that the service can update itself regularly with new games.

That’s great that Google has the facility and budget to drop an entire bunch of latest games within the same way that Microsoft does with Xbox Game Pass. Still, the matter here is that the good of content will always be limited in comparison to other services like Steam that are entirely more community-driven as Google will work as a bottleneck confirming and make the best of the game games for the service.

Long story short? Google’s game team has already confirmed themselves capable of delivering a slate of latest games. Still, the service will always be restricted by what Google and its team compile and produce.

 Google Stadia Design And Interface

Stadia’s design and interface are excellent and drop-dead best to implement. On both mobile and pc, your home screen is all the sport s you’ve got in your collection with the top-most game the game that you simply played last.

On the desktop, you’ll have the choice to seek out friends and add them to a celebration, also as access your screenshot collection with photos of games you’ve taken. The mobile layout features a similar home screen but also has tabs for the Stadia Store and a feed with videos, news, and blog posts from the Stadia team.

One argument you’ll make against the service is that there’s not tons of depth here compared to, say, the Xbox One’s multi-faceted interface or maybe the Steam Store’s sophisticated, curated, and robust app. The counter-argument, though, is that Google didn’t over-complicate something that ought to be simple, and may always add more complexity and depth to the apps as more content becomes available.

Google Stadia Controller

Google Stadia Controller

We’ll dive deeper into the Controller during a separate review, but it’s worth spending a touch of your time thereon here – as it’s the sole way you’ll play the service on mobile and Chromecast.

The Stadia Controller feels a touch sort of a standard Xbox One gamepad in terms of heft and a well-known feel within the hands. The aligned sticks bare some resemblance to the PS4’s DualShock 4, but they need a textured ridge just like the Xbox One’s pad.

Regarding the face buttons, you’ve got a clicky D-Pad that consciousness moderately responsive, a group of 4 lettered buttons within the same layout because of the Xbox One. And four option function buttons: menu (start), options (preferred), Google Assistant, and therefore the Capture button that saves screenshots to your account and, one day, will hook up with YouTube Gaming. Last but not least, the front features a Stadia center button that turns the Controller on and off.

Under the Stadia button, maybe a 3.5mm jack for a pair of headphones while on the rear, you’ll find a USB-C port for pairing and power, plus a couple of triggers and bumpers.

The bumpers have a responsive click when flat, but the triggers are reasonably mushy and don’t have any kind of haptic feedback. That news is going to be quite upsetting for people who play racing or shooting games as force feedback enhances the gameplay in those genres.

While the Stadia Controller features with both the Premiere and Founders Edition of Google Stadia and can primarily function the de facto Controller for the subsequent few months. Google has said that it’ll support the Xbox One and DualShock 4 gamepads but hasn’t given us a particular time-frame for that to happen.

Google Stadia features

Speaking of things which will at some point be available but weren’t ready for our testing, neither Google Assistant support nor direct streaming to YouTube via YouTube Gaming was available last week for us to undertake. Bummer.

Therefore, how soon will we get these features? Google, unfortunately, hasn’t provided us a timeline for Google Assistant support, and it seems it’ll be one among the last things added to the service. Direct streaming to YouTube, we think, will launch much sooner as seeing streamers on Stadia will likely encourage gamers to check-in for the service.

The other absent feature folks might remember from Stadia’s announcement was the YouTube-Stadia crossover feature that permits you to ascertain a game on YouTube, click a link, and have the sport start on Stadia. That’s still in development, admittedly, but it’d not be here anytime within the next few months.

That said, what Stadia does provide right out of the box is a screen capture, a useful feature within the social media age, and a Friends List… which is helpful if you would like to party up with friends to play Destiny. There’s also cross-save within the case of Destiny, but not crossplay yet.

Arguably the two most vital features at launch are Controller support – which again works excellent- and seamless transfer between platforms. The latter worked incredibly well, and while we couldn’t devour precisely where we left off in most games, we were only back a moment or two or, in one case, a moment before where we were.

We expect more core features to return online soon, but right out of the gate, it’s good to ascertain the keystone features cemented in situ the way that they’re.


So how do Stadia perform call at the real-world? It’s an issue we’ve wanted the solution to since Stadia was announced, and now we finally have an answer: it’s incredible.

For our real-world testing, we tried Google Stadia on three different devices – PC during a browser, Casting to a Chromecast Ultra, and on a Google Pixel phone – with three very different types of games. Here’s what we found.

Performance (on a 150Mbps hardwired connection during a browser window)

On a 150Mbps hardwired connection, Stadia is fantastic – it’s like playing a game stored locally on your laptop.

For our PC test, our team played the first few hours of the Stadia-exclusive GYLT during a regular Chrome browser, and that we didn’t notice one dropped frame or artifacts of any sort throughout the whole, hour-long session. Sure, there was a quick buffer period when the sport first launched, but then it had been entirely seamless all the way through.

Admittedly, this is often probably the way we’ll still play games on Stadia, especially people who require ultra-specific timing (shooters and fighting games, as you’ll see during a second) or games that simply work better with a keyboard and mouse.

Performance (on a 50Mbps Wi-Fi reference to Chromecast Ultra)

Stepping down from an achieved permanent connection to a dual-band 5GHz connection, Stadia still delayed immensely well with only small issues within the audio impairing an otherwise stricken performance.

For this test, our team tried something that we knew would look good on a 4K HDR TV – Destiny 2 – Cast from the Stadia app on our phone to Chromecast Ultra within the front room.

Despite the fact of our reservations, Destiny 2 ran in 4K/60 with no issues on a 50Mbps wireless reference to no noticeable delays or artifacts – even in particularly intense firefights.

Again, there was a minor delay when the sport is buffering at the very beginning and notice a little half-second delay between an on-screen action (like firing a gun) to the effect playing on the TV. Still, there was no impact on the gameplay.

Performance (on a 15Mpbs Wi-Fi reference to Pixel 3A XL)

For our last test, we tried Stadia on a replacement Wi-Fi network that, consistent with an Ookla speed test, maxed out around 15Mbps. Going into this test, we expected the worst – that Stadia would be unplayable. Thankfully we were wrong.

Using a Pixel 3a XL supplied by Google for our review, we put the streaming service to the test using absolutely the minimum specs to ascertain how it might perform. With a lag-sensitive game like Mortal Kombat 11 and while there indeed were a variety of slowdowns that we’ll describe during a second, most of the time, we saw no noticeable issues.

So what does a spike within the connection look like? What you’ll notice first is Stadia trying to drop the resolution from HD to sub-HD, and, if that doesn’t fix the matter, the sport itself will slow to a crawl then quickly catch abreast of the action all directly. The precisely what we’ve seen happen on services like PlayStation Now, so it’s not entirely unexpected here.

The bright side is that a slowdown like this, while annoying and potentially destructive in any kind of player-versus-player environment, really wasn’t so awful that it made us want to quit outright like we’ve felt within the past with other services. Once the spike happened, we could usually choose another jiffy without another significant peak occurring.

Google Stadia in 2020 And Beyond

In a recent blog post, Google says that it’s on target to bring 120 games to the cloud service in 2020 – 10 of which, it means, are going to be Stadia-exclusives. Additionally, to the new games, Google says Stadia are going to be ready to stream games in 4K on the online at some point this year and says that it’ll bring Stadia support to other Android phones that are not the Pixel.

Recent updates to the platform include the power to use any Chromecast Ultra to play Stadia, not just those that came with the Founders Pack. And it now offers five games with the Stadia Pro subscription, including Thumper, Rise of the Tomb Raider, Samurai Showdown, Farming Simulator 19, and Destiny 2.

Google Assistant functionality has been added recently, along with side achievements. However, Google says it still must implement Assistant on PC and support wireless gameplay on the online through the Stadia controller – something it plans on doing within the next few months.

Buy it if…

You’re a gamer with 100Mbps (or better) internet
Stadia may be a streaming service, obviously, and thus mainly depends on factors like how briskly your internet connection is and the way distant you’re from Google’s servers. Long story short is that gamers that sleep in an exact metro location and buy above-par internet will likely love the service’s performance, while those that don’t want.

You’re uninterested in downloads, updates, and expensive hardware
Whether you play games on PC or console, we’ve all been subjected to massive downloads that take minutes (or hours) to finish. Because games are fully updated on Stadia’s servers, you’ll never see another download screen again. An equivalent is often said for gaming hardware – once you’ve what you would like for Stadia, you’re good for the subsequent few years.

Don’t buy it if…

You’re an ultra-competitive gamer trying to find a replacement platform
Anyone with a slow internet connection will take umbrage with Stadia, but very competitive gamers who need absolutely the bare-minimum latency might not enjoy it either. Stadia is blazing fast on 100+Mbps connections, but it’s never getting to outpace playing the sport locally on your PC.

You only use iOS or play games at the office

Weirdly Stadia has its limitations in other ways besides just internet connection speeds. As we mentioned earlier, iOS devices can only Cast games to the Chromecast Ultra, not stream them on the device itself. Another weird caveat is that Stadia doesn’t work well on office connections – so if that’s where you’re planning on streaming, you would possibly want to reconsider your purchase.

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